char_mansion_ai_f

- Name
- char_mansion_ai_f
- Textures
- 1
- Some of them
- char_mansion_ai_f
- Pack
- basegame
RequestStreamedTextureDict('char_mansion_ai_f')
while not HasStreamedTextureDictLoaded('char_mansion_ai_f') do Wait(0) end
DrawSprite('char_mansion_ai_f', 'char_mansion_ai_f', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)