char_mechanic

- Name
- char_mechanic
- Textures
- 1
- Some of them
- char_mechanic
- Pack
- basegame
RequestStreamedTextureDict('char_mechanic')
while not HasStreamedTextureDictLoaded('char_mechanic') do Wait(0) end
DrawSprite('char_mechanic', 'char_mechanic', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)