char_steve

- Name
- char_steve
- Textures
- 1
- Some of them
- char_steve
- Pack
- basegame
RequestStreamedTextureDict('char_steve')
while not HasStreamedTextureDictLoaded('char_steve') do Wait(0) end
DrawSprite('char_steve', 'char_steve', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)