ch1_02_slod_01

ch1_02_slod_01 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 214 × 294 × 23.5 m and is drawn with 621 triangles and 2 textures, up to 1,000 m away.
- Model
- ch1_02_slod_01
- Hash
- 2554081088 (0x983C2F40)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 214 × 294 × 23.5
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 456
- Triangles
- 621
- Textures
- 2
- Texture dictionary
- ch1_lod_0102_slod2_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
- Definition file
- cityhills_01_metadata_016.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_slod_01 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3104.51, 309.52, 8.61.
The map files (IPLs) that place it include ch1_02 and hei_ch1_02.
Also placed by ch1_02
- 0x05bf9686
- 0x0617974a
- 0x1eeefc2b
- 0x215542b5
- 0x2a4b5f9d
- 0x347f7419
- 0x3815fb32
- 0x3d438591
- 0x41935009
- 0x423a8e9b
- 0x4f5d28e0
- 0x60e04cca
Models like ch1_02_slod_01
- ch1_02_slod_02
- ch1_01_1a_slod1
- ch1_01_1b_slod1
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
- ch1_01_beachrck_slod1
- ch1_01_details2_slod
- ch1_01_genbank_slod
- ch1_01_land_slod_01
- ch1_01_land_slod_02
- ch1_01_liquorstore_slod
- ch1_01_props_combo0124_slod
local obj = CreateObject(`ch1_02_slod_01`, coords.x, coords.y, coords.z, false, false, false)