ch1_03_armco02

ch1_03_armco02 is a piece of the GTA V map in Tongva Hills, from the base game. It measures 32.9 × 129 × 6.36 m and is drawn with 1,667 triangles and 7 textures, up to 299 m away. From far away the game draws ch1_03_armco02_lod in its place.
- Model
- ch1_03_armco02
- Hash
- 872857135 (0x3406BE2F)
- What it is
- piece
- Size (m)
- 32.9 × 129 × 6.36
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 2,706
- Triangles
- 1,667
- Textures
- 7
- Texture dictionary
- ch1_03_armco
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03.rpf\ch1_03_armco02.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_armco02 is placed 2 times on the map, most of all in Tongva Hills. One of its places: -3041.46, 1871.68, 30.63.
The map files (IPLs) that place it include ch1_03_long_0 and hei_ch1_03_long_0.
Also placed by ch1_03_long_0
- prop_rock_1_i
- prop_joshua_tree_01d
- ch1_03_armco00
- ch1_03_armco01
- ch1_03_armco03
- ch1_03_armco04
- ch1_03_bridge001
- ch1_03_bridge_ov
- ch1_03_cstrckedge_003
- ch1_03_cstrckedge_004
- ch1_03_cstrckedge_005
- ch1_03_dcl_lyb02
Models like ch1_03_armco02
- ch1_03_armco00
- ch1_03_armco01
- ch1_03_armco03
- ch1_03_armco04
- ch1_03_bridge_ov
- ch1_03_bridge001
- ch1_03_bridge001_supports
- ch1_03_cstrckedge_003
local obj = CreateObject(`ch1_03_armco02`, coords.x, coords.y, coords.z, false, false, false)