ch1_02_sea_ch1_02_uw1_dec_05

ch1_02_sea_ch1_02_uw1_dec_05 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 112 × 229 × 77.2 m and is drawn with 2,341 triangles and 2 textures, up to 299 m away.
- Model
- ch1_02_sea_ch1_02_uw1_dec_05
- Hash
- 1035801766 (0x3DBD14A6)
- What it is
- decal
- Size (m)
- 112 × 229 × 77.2
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 2,169
- Triangles
- 2,341
- Textures
- 2
- Texture dictionary
- ch1_02_sea_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02_sea.rpf\ch1_02_sea_ch1_02_uw1_dec_05.ydr
- Definition file
- cityhills_01_metadata_020_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_sea_ch1_02_uw1_dec_05 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3670.31, 247.66, -96.24.
The map files (IPLs) that place it include ch1_02_sea_long_0 and hei_ch1_02_sea_long_0.
Also placed by ch1_02_sea_long_0
- csx_seabed_rock3_
- csx_seabed_rock4_
- prop_coral_kelp_02
- prop_coral_kelp_03d
- prop_coral_kelp_03
- csx_seabed_bldr5_
- prop_coral_kelp_01
- prop_coral_kelp_03a
- prop_coral_kelp_03b
- prop_coral_kelp_03c
- csx_seabed_bldr6_
- prop_coral_kelp_04
Models like ch1_02_sea_ch1_02_uw1_dec_05
- ch1_02_sea_ch1_02_uw1_dec_00
- ch1_02_sea_ch1_02_uw1_dec_01
- ch1_02_sea_ch1_02_uw1_dec_02
- ch1_02_sea_ch1_02_uw1_dec_03
- ch1_02_sea_ch1_02_uw1_dec_04
- ch1_02_sea_ch1_02_uw1_dec_06
local obj = CreateObject(`ch1_02_sea_ch1_02_uw1_dec_05`, coords.x, coords.y, coords.z, false, false, false)