GTA Explorer

ch1_02_sea_ch1_02_uw2_02

ch1_02_sea_ch1_02_uw2_02, a water or sea piece of the GTA V map in Pacific Ocean

ch1_02_sea_ch1_02_uw2_02 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 153 × 260 × 11.3 m and is drawn with 3,816 triangles and 15 textures, up to 299 m away. From far away the game draws ch1_02_sea_ch1_02_uw2_02_lod in its place.

Model
ch1_02_sea_ch1_02_uw2_02
Hash
2948065373 (0xAFB7E85D)
What it is
water or sea piece
Size (m)
153 × 260 × 11.3
Size class
huge
LOD distance (m)
299
Vertices
2,358
Triangles
3,816
Textures
15
Texture dictionary
ch1_02_sea_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02_sea.rpf\ch1_02_sea_ch1_02_uw2_02.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_sea_ch1_02_uw2_02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3214.26, 442.43, -7.06.

The map files (IPLs) that place it include ch1_02_sea_long_0 and hei_ch1_02_sea_long_0.

Also placed by ch1_02_sea_long_0

Models like ch1_02_sea_ch1_02_uw2_02

local obj = CreateObject(`ch1_02_sea_ch1_02_uw2_02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…