GTA Explorer

ch1_02_slod1

ch1_02_slod1, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_02_slod1 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 117 × 383 × 23.8 m and is drawn with 9,350 triangles and 2 textures, up to 1,250 m away.

Model
ch1_02_slod1
Hash
523574947 (0x1F351EA3)
What it is
super-low-detail (SLOD) model
Size (m)
117 × 383 × 23.8
Size class
huge
LOD distance (m)
1250
Vertices
17,073
Triangles
9,350
Textures
2
Texture dictionary
ch1_lod_0102_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
Definition file
cityhills_01_metadata_016.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_slod1 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3082.86, 387.36, 10.89.

The map files (IPLs) that place it include ch1_02 and hei_ch1_02.

Also placed by ch1_02

Models like ch1_02_slod1

local obj = CreateObject(`ch1_02_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…