GTA Explorer

ch1_02_sea_ch1_02_uw1_dec_03

ch1_02_sea_ch1_02_uw1_dec_03, a decal of the GTA V map in Pacific Ocean

ch1_02_sea_ch1_02_uw1_dec_03 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 227 × 176 × 36.0 m and is drawn with 3,357 triangles and 2 textures, up to 299 m away.

Model
ch1_02_sea_ch1_02_uw1_dec_03
Hash
1647893917 (0x6238DD9D)
What it is
decal
Size (m)
227 × 176 × 36.0
Size class
huge
LOD distance (m)
299
Vertices
3,372
Triangles
3,357
Textures
2
Texture dictionary
ch1_02_sea_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02_sea.rpf\ch1_02_sea_ch1_02_uw1_dec_03.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_sea_ch1_02_uw1_dec_03 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3522.08, 356.18, -45.90.

The map files (IPLs) that place it include ch1_02_sea_long_0 and hei_ch1_02_sea_long_0.

Also placed by ch1_02_sea_long_0

Models like ch1_02_sea_ch1_02_uw1_dec_03

local obj = CreateObject(`ch1_02_sea_ch1_02_uw1_dec_03`, coords.x, coords.y, coords.z, false, false, false)

 

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