GTA Explorer

ch1_02_snd_dcl

ch1_02_snd_dcl, a decal of the GTA V map in Pacific Ocean

ch1_02_snd_dcl is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 72.4 × 31.1 × 13.4 m and is drawn with 154 triangles and 8 textures, up to 120 m away.

Model
ch1_02_snd_dcl
Hash
14660227 (0x00DFB283)
What it is
decal
Size (m)
72.4 × 31.1 × 13.4
Size class
huge
LOD distance (m)
120
Vertices
167
Triangles
154
Textures
8
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_snd_dcl.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_snd_dcl is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3076.82, 189.90, 8.82.

The map files (IPLs) that place it include ch1_02_strm_1 and hei_ch1_02_strm_1.

Also placed by ch1_02_strm_1

Models like ch1_02_snd_dcl

local obj = CreateObject(`ch1_02_snd_dcl`, coords.x, coords.y, coords.z, false, false, false)

 

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