GTA Explorer

ch1_01_beachrck_slod1

ch1_01_beachrck_slod1, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_01_beachrck_slod1 is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 324 × 735 × 22.5 m and is drawn with 4,015 triangles and 3 textures, up to 1,400 m away.

Model
ch1_01_beachrck_slod1
Hash
2856816433 (0xAA478F31)
What it is
super-low-detail (SLOD) model
Size (m)
324 × 735 × 22.5
Size class
huge
LOD distance (m)
1400
Vertices
4,738
Triangles
4,015
Textures
3
Texture dictionary
ch1_lod_0102_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_slod1 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2522.86, -199.64, 8.85.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

Models like ch1_01_beachrck_slod1

local obj = CreateObject(`ch1_01_beachrck_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…