ch1_02_ch1_emissive_ch1_02_slod_02

ch1_02_ch1_emissive_ch1_02_slod_02 is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 65.4 × 208 × 12.0 m and is drawn with 90 triangles and 1 texture, up to 8,000 m away.
- Model
- ch1_02_ch1_emissive_ch1_02_slod_02
- Hash
- 3194142726 (0xBE62C006)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 65.4 × 208 × 12.0
- Size class
- huge
- LOD distance (m)
- 8000
- Vertices
- 170
- Triangles
- 90
- Textures
- 1
- Texture dictionary
- ch1_lod_emissive_5_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_emissive_5_21_children.ydd
- Definition file
- cityhills_01_metadata_016.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_ch1_emissive_ch1_02_slod_02 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3106.12, 308.37, 12.54.
The map files (IPLs) that place it include ch1_02 and hei_ch1_02.
Also placed by ch1_02
- 0x05bf9686
- 0x0617974a
- 0x1eeefc2b
- 0x215542b5
- 0x2a4b5f9d
- 0x347f7419
- 0x3815fb32
- 0x3d438591
- 0x41935009
- 0x423a8e9b
- 0x4f5d28e0
- 0x60e04cca
Models like ch1_02_ch1_emissive_ch1_02_slod_02
- ch1_02_ch1_emissive_ch1_02_slod_01
- ch1_01_emissive_slod_01
- ch1_01_emissive_slod_02
- ch1_01_emissive_slod_03
- ch1_06e_ch1_06e_em_slod
- ch1_07_ch1_emissive_7_slod
- ch1_10_ch1_10_em_slod
- ch1_11_ch1_emissive_slod1
- ch1_11_ch1_emissive_slod2
- ch1_11_ch1_emissive_slod3
- ch1_11_ch1_emissive_slod4
- ch1_12_ch1_emissive_ch1_12_slod
local obj = CreateObject(`ch1_02_ch1_emissive_ch1_02_slod_02`, coords.x, coords.y, coords.z, false, false, false)