GTA Explorer

ch1_02_ch1_emissive_ch1_02_14

ch1_02_ch1_emissive_ch1_02_14, an emissive (light) mesh of the GTA V map in Banham Canyon

ch1_02_ch1_emissive_ch1_02_14 is an emissive (light) mesh of the GTA V map in Banham Canyon, from the base game. It measures 24.0 × 11.7 × 5.70 m and is drawn with 74 triangles and 2 textures, up to 56 m away.

Model
ch1_02_ch1_emissive_ch1_02_14
Hash
882451318 (0x34992376)
What it is
emissive (light) mesh
Size (m)
24.0 × 11.7 × 5.70
Size class
huge
LOD distance (m)
56
Vertices
148
Triangles
74
Textures
2
Texture dictionary
0x1a5cb081
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_ch1_emissive_ch1_02_14.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_ch1_emissive_ch1_02_14 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3041.84, 569.57, 10.94.

The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.

Also placed by ch1_02_strm_2

Models like ch1_02_ch1_emissive_ch1_02_14

local obj = CreateObject(`ch1_02_ch1_emissive_ch1_02_14`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…