ch1_02_ch1_emissive_ch1_02_11

ch1_02_ch1_emissive_ch1_02_11 is an emissive (light) mesh of the GTA V map in Banham Canyon, from the base game. It measures 19.9 × 17.6 × 7.06 m and is drawn with 40 triangles and 2 textures, up to 63 m away.
- Model
- ch1_02_ch1_emissive_ch1_02_11
- Hash
- 1278071455 (0x4C2DD29F)
- What it is
- emissive (light) mesh
- Size (m)
- 19.9 × 17.6 × 7.06
- Size class
- large
- LOD distance (m)
- 63
- Vertices
- 80
- Triangles
- 40
- Textures
- 2
- Texture dictionary
- 0x1a5cb081
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_ch1_emissive_ch1_02_11.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_ch1_emissive_ch1_02_11 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3050.88, 500.03, 9.96.
The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.
Also placed by ch1_02_strm_2
- prop_pot_plant_01a
- prop_roofvent_05b
- prop_roofvent_12a
- prop_beer_bar
- prop_paints_can03
- prop_patio_lounger_2
- prop_garden_chimes_01
- prop_oilcan_01a
- prop_paints_can01
- prop_satdish_s_01
- prop_satdish_s_02
- prop_boxpile_08a
Models like ch1_02_ch1_emissive_ch1_02_11
- ch1_02_ch1_emissive_ch1_02_01
- ch1_02_ch1_emissive_ch1_02_02
- ch1_02_ch1_emissive_ch1_02_03
- ch1_02_ch1_emissive_ch1_02_04
- ch1_02_ch1_emissive_ch1_02_05
- ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_emissive_ch1_02_07
- ch1_02_ch1_emissive_ch1_02_08
- ch1_02_ch1_emissive_ch1_02_09
- ch1_02_ch1_emissive_ch1_02_10
- ch1_02_ch1_emissive_ch1_02_12
- ch1_02_ch1_emissive_ch1_02_13
local obj = CreateObject(`ch1_02_ch1_emissive_ch1_02_11`, coords.x, coords.y, coords.z, false, false, false)