GTA Explorer

ch1_06e_ch1_06e_em_slod

ch1_06e_ch1_06e_em_slod, a super-low-detail (SLOD) model of the GTA V map in Richman

ch1_06e_ch1_06e_em_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from the base game. It measures 161 × 124 × 40.5 m and is drawn with 142 triangles and 1 texture, up to 8,000 m away.

Model
ch1_06e_ch1_06e_em_slod
Hash
2282396189 (0x880A9A1D)
What it is
super-low-detail (SLOD) model
Size (m)
161 × 124 × 40.5
Size class
huge
LOD distance (m)
8000
Vertices
278
Triangles
142
Textures
1
Texture dictionary
ch1_lod_emissive_5_21_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_emissive_5_21_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06e_ch1_06e_em_slod is placed 2 times on the map, most of all in Richman. One of its places: -1779.79, 440.46, 110.40.

The map files (IPLs) that place it include ch1_06e and hei_ch1_06e.

Also placed by ch1_06e

Models like ch1_06e_ch1_06e_em_slod

local obj = CreateObject(`ch1_06e_ch1_06e_em_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…