ch1_07_ch1_emissive_7_slod

ch1_07_ch1_emissive_7_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 183 × 228 × 21.2 m and is drawn with 114 triangles and 1 texture, up to 8,000 m away.
- Model
- ch1_07_ch1_emissive_7_slod
- Hash
- 765303435 (0x2D9D9A8B)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 183 × 228 × 21.2
- Size class
- huge
- LOD distance (m)
- 8000
- Vertices
- 204
- Triangles
- 114
- Textures
- 1
- Texture dictionary
- ch1_lod_emissive_5_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_emissive_5_21_children.ydd
- Definition file
- cityhills_01_metadata_017.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_ch1_emissive_7_slod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2258.85, 306.70, 176.60.
The map files (IPLs) that place it include ch1_07 and hei_ch1_07.
Also placed by ch1_07
- ch1_07_props_prop01_37_lod
- ch1_07_props_prop01_38_lod
- ch1_07_props_prop01_39_lod
- ch1_07_props_prop01_40_lod
- ch1_07_props_prop01_41_lod
- ch1_07_props_prop01_42_lod
- ch1_07_props_prop01_43_lod
- ch1_07_props_prop01_44_lod
- ch1_07_props_prop01_45_lod
- ch1_07_props_prop01_46_lod
- ch1_07_props_prop01_47_lod
- ch1_07_props_prop01_48_lod
Models like ch1_07_ch1_emissive_7_slod
- ch1_01_emissive_slod_01
- ch1_01_emissive_slod_02
- ch1_01_emissive_slod_03
- ch1_02_ch1_emissive_ch1_02_slod_01
- ch1_02_ch1_emissive_ch1_02_slod_02
- ch1_06e_ch1_06e_em_slod
- ch1_10_ch1_10_em_slod
- ch1_11_ch1_emissive_slod1
- ch1_11_ch1_emissive_slod2
- ch1_11_ch1_emissive_slod3
- ch1_11_ch1_emissive_slod4
- ch1_12_ch1_emissive_ch1_12_slod
local obj = CreateObject(`ch1_07_ch1_emissive_7_slod`, coords.x, coords.y, coords.z, false, false, false)