GTA Explorer

ch1_02_coastrok_04

ch1_02_coastrok_04, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_04 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 57.1 × 67.1 × 3.64 m and is drawn with 8,077 triangles and 6 textures, up to 97 m away. From far away the game draws ch1_02_coastrok_04_lod in its place.

Model
ch1_02_coastrok_04
Hash
3367769210 (0xC8BC147A)
What it is
piece
Size (m)
57.1 × 67.1 × 3.64
Size class
huge
LOD distance (m)
97
Vertices
5,570
Triangles
8,077
Textures
6
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_04.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_04 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3107.78, 390.44, 2.05.

The map files (IPLs) that place it include ch1_02_strm_1 and hei_ch1_02_strm_1.

Also placed by ch1_02_strm_1

Models like ch1_02_coastrok_04

local obj = CreateObject(`ch1_02_coastrok_04`, coords.x, coords.y, coords.z, false, false, false)

 

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