ch1_02_ch1_emissive_ch1_02_06

ch1_02_ch1_emissive_ch1_02_06 is an emissive (light) mesh of the GTA V map in Banham Canyon, from the base game. It measures 21.4 × 24.7 × 6.62 m and is drawn with 78 triangles and 1 texture, up to 180 m away.
- Model
- ch1_02_ch1_emissive_ch1_02_06
- Hash
- 2257864843 (0x8694488B)
- What it is
- emissive (light) mesh
- Size (m)
- 21.4 × 24.7 × 6.62
- Size class
- huge
- LOD distance (m)
- 180
- Vertices
- 156
- Triangles
- 78
- Textures
- 1
- Texture dictionary
- 0x1a5cb081
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_ch1_emissive_ch1_02_06.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_ch1_emissive_ch1_02_06 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3102.34, 350.18, 11.32.
The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.
Also placed by ch1_02_long_0
- prop_metal_plates01
- prop_patio_lounger_2
- prop_roofpipe_02
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00101
- ch1_02_ch1_road01
- ch1_02_foam_01
- ch1_02_foam_02
- ch1_02_gnd_02_rails
- ch1_02_h07_main_rails
Models like ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_emissive_ch1_02_01
- ch1_02_ch1_emissive_ch1_02_02
- ch1_02_ch1_emissive_ch1_02_03
- ch1_02_ch1_emissive_ch1_02_04
- ch1_02_ch1_emissive_ch1_02_05
- ch1_02_ch1_emissive_ch1_02_07
- ch1_02_ch1_emissive_ch1_02_08
- ch1_02_ch1_emissive_ch1_02_09
- ch1_02_ch1_emissive_ch1_02_10
- ch1_02_ch1_emissive_ch1_02_11
- ch1_02_ch1_emissive_ch1_02_12
- ch1_02_ch1_emissive_ch1_02_13
local obj = CreateObject(`ch1_02_ch1_emissive_ch1_02_06`, coords.x, coords.y, coords.z, false, false, false)