ch1_01_scch_beam

ch1_01_scch_beam is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 4.77 × 7.01 × 1.59 m and is drawn with 336 triangles and 1 texture, up to 120 m away.
- Model
- ch1_01_scch_beam
- Hash
- 1237433499 (0x49C1BC9B)
- What it is
- piece
- Size (m)
- 4.77 × 7.01 × 1.59
- Size class
- large
- LOD distance (m)
- 120
- Vertices
- 642
- Triangles
- 336
- Textures
- 1
- Texture dictionary
- ch1_01_pipelineinn
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_scch_beam.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_scch_beam is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2184.77, -400.21, 13.82.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_scch_beam
- ch1_01_scch_blgdecals01
- ch1_01_scch_blgmain
- ch1_01_scch_crprkdecals
- ch1_01_scch_crprksurface
- ch1_01_scch_stilts
local obj = CreateObject(`ch1_01_scch_beam`, coords.x, coords.y, coords.z, false, false, false)