GTA Explorer

ch1_01_scch_beam

ch1_01_scch_beam, a piece of the GTA V map in Pacific Bluffs

ch1_01_scch_beam is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 4.77 × 7.01 × 1.59 m and is drawn with 336 triangles and 1 texture, up to 120 m away.

Model
ch1_01_scch_beam
Hash
1237433499 (0x49C1BC9B)
What it is
piece
Size (m)
4.77 × 7.01 × 1.59
Size class
large
LOD distance (m)
120
Vertices
642
Triangles
336
Textures
1
Texture dictionary
ch1_01_pipelineinn
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_scch_beam.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_scch_beam is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2184.77, -400.21, 13.82.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_scch_beam

local obj = CreateObject(`ch1_01_scch_beam`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…