ch1_01_scch_stilts

ch1_01_scch_stilts is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 35.2 × 34.3 × 3.95 m and is drawn with 1,898 triangles and 7 textures, up to 40 m away. From far away the game draws ch1_01_scch_stilts_lod in its place.
- Model
- ch1_01_scch_stilts
- Hash
- 2445379816 (0x91C188E8)
- What it is
- piece
- Size (m)
- 35.2 × 34.3 × 3.95
- Size class
- huge
- LOD distance (m)
- 40
- Vertices
- 3,060
- Triangles
- 1,898
- Textures
- 7
- Texture dictionary
- ch1_01_pipelineinn
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_scch_stilts.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_scch_stilts is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2210.41, -388.03, 10.42.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_scch_stilts
- ch1_01_scch_beam
- ch1_01_scch_blgdecals01
- ch1_01_scch_blgmain
- ch1_01_scch_crprkdecals
- ch1_01_scch_crprksurface
local obj = CreateObject(`ch1_01_scch_stilts`, coords.x, coords.y, coords.z, false, false, false)