GTA Explorer

ch1_01_scch_stilts

ch1_01_scch_stilts, a piece of the GTA V map in Pacific Bluffs

ch1_01_scch_stilts is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 35.2 × 34.3 × 3.95 m and is drawn with 1,898 triangles and 7 textures, up to 40 m away. From far away the game draws ch1_01_scch_stilts_lod in its place.

Model
ch1_01_scch_stilts
Hash
2445379816 (0x91C188E8)
What it is
piece
Size (m)
35.2 × 34.3 × 3.95
Size class
huge
LOD distance (m)
40
Vertices
3,060
Triangles
1,898
Textures
7
Texture dictionary
ch1_01_pipelineinn
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_scch_stilts.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_scch_stilts is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2210.41, -388.03, 10.42.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_scch_stilts

local obj = CreateObject(`ch1_01_scch_stilts`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…