ch1_01_land_04

ch1_01_land_04 is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 292 × 307 × 94.1 m and is drawn with 10,707 triangles and 60 textures, up to 299 m away. From far away the game draws ch1_01_land_04_lod in its place.
- Model
- ch1_01_land_04
- Hash
- 1881620049 (0x70273E51)
- What it is
- terrain piece
- Size (m)
- 292 × 307 × 94.1
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 8,319
- Triangles
- 10,707
- Textures
- 60
- Texture dictionary
- ch1_01_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_land_04.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_land_04 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2450.62, -77.29, 61.58.
The map files (IPLs) that place it include ch1_01_long_2 and hei_ch1_01_long_2.
Also placed by ch1_01_long_2
Models like ch1_01_land_04
- ch1_01_land_00a
- ch1_01_land_00b
- ch1_01_land_01
- ch1_01_land_02
- ch1_01_land_03
- ch1_01_land_05
- ch1_01_land_06
- ch1_01_land_07
local obj = CreateObject(`ch1_01_land_04`, coords.x, coords.y, coords.z, false, false, false)