bunk_int-3 Dictionary bunk_int-3 Clips caddy3-3, csb_agent_dual-3, csb_agent^1_dual-3, csb_mp_agent14_dual-3, exportcamera-3, gr_prop_gr_crate_pistol_02a-3, gr_prop_gr_crate_pistol_02a^1-3, gr_prop_gr_crate_pistol_02a^2-3, gr_prop_gr_crates_weapon_mix_01b-3, gr_prop_gr_jailer_keys_01a-3, gr_prop_gr_target_w_02a-3, gr_prop_gr_target_w_02a^1-3, gr_prop_gr_target_w_02a^2-3, gr_prop_gr_tunnel_gate-3, hei_prop_heist_emp-3, mp_m_freemode_01_dual-3, mp_m_weapwork_01_dual-3, mp_m_weapwork_01^1_dual-3, mp_m_weapwork_01^2_dual-3, mule3-3, prop_npc_phone-3, prop_phone_overlay_anim-3, w_ar_assaultrifle_mag1-3, w_ar_assaultrifle_mag1^1-3, w_ar_assaultrifle-3, w_ar_assaultrifle^1-3, w_ar_assaultriflemk2_mag1-3, w_ar_assaultriflemk2_mag1^1-3, w_ar_assaultriflemk2-3, w_at_ar_barrel_1-3 Pack mpgunrunning RequestAnimDict('bunk_int-3')
while not HasAnimDictLoaded('bunk_int-3') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'bunk_int-3', 'caddy3-3', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…