bunk_int-33 Dictionary bunk_int-33 Clips caddy3-33, csb_agent_dual-33, csb_agent^1_dual-33, csb_mp_agent14_dual-33, exportcamera-33, gr_prop_gr_crate_pistol_02a-33, gr_prop_gr_crate_pistol_02a^1-33, gr_prop_gr_crate_pistol_02a^2-33, gr_prop_gr_crates_weapon_mix_01b-33, gr_prop_gr_jailer_keys_01a-33, gr_prop_gr_target_w_02a-33, gr_prop_gr_target_w_02a^1-33, gr_prop_gr_target_w_02a^2-33, gr_prop_gr_tunnel_gate-33, hei_prop_heist_emp-33, mp_m_freemode_01_dual-33, mp_m_weapwork_01_dual-33, mp_m_weapwork_01^1_dual-33, mp_m_weapwork_01^2_dual-33, mule3-33, prop_npc_phone-33, prop_phone_overlay_anim-33, w_ar_assaultrifle_mag1-33, w_ar_assaultrifle_mag1^1-33, w_ar_assaultrifle-33, w_ar_assaultrifle^1-33, w_ar_assaultriflemk2_mag1-33, w_ar_assaultriflemk2_mag1^1-33, w_ar_assaultriflemk2-33, w_at_ar_barrel_1-33 Pack mpgunrunning RequestAnimDict('bunk_int-33')
while not HasAnimDictLoaded('bunk_int-33') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'bunk_int-33', 'caddy3-33', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…