bunk_int-17 Dictionary bunk_int-17 Clips caddy3-17, csb_agent_dual-17, csb_agent^1_dual-17, csb_mp_agent14_dual-17, exportcamera-17, gr_prop_gr_crate_pistol_02a-17, gr_prop_gr_crate_pistol_02a^1-17, gr_prop_gr_crate_pistol_02a^2-17, gr_prop_gr_crates_weapon_mix_01b-17, gr_prop_gr_jailer_keys_01a-17, gr_prop_gr_target_w_02a-17, gr_prop_gr_target_w_02a^1-17, gr_prop_gr_target_w_02a^2-17, gr_prop_gr_tunnel_gate-17, hei_prop_heist_emp-17, mp_m_freemode_01_dual-17, mp_m_weapwork_01_dual-17, mp_m_weapwork_01^1_dual-17, mp_m_weapwork_01^2_dual-17, mule3-17, prop_npc_phone-17, prop_phone_overlay_anim-17, w_ar_assaultrifle_mag1-17, w_ar_assaultrifle_mag1^1-17, w_ar_assaultrifle-17, w_ar_assaultrifle^1-17, w_ar_assaultriflemk2_mag1-17, w_ar_assaultriflemk2_mag1^1-17, w_ar_assaultriflemk2-17, w_at_ar_barrel_1-17 Pack mpgunrunning RequestAnimDict('bunk_int-17')
while not HasAnimDictLoaded('bunk_int-17') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'bunk_int-17', 'caddy3-17', 8.0, -8.0, -1, 1, 0.0, false, false, false)
Reading the game…