GTA Explorer

ch1_06f_emissivea_lod

ch1_06f_emissivea_lod, a low-detail (LOD) model of the GTA V map in Richman

ch1_06f_emissivea_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 31.1 × 21.2 × 6.26 m and is drawn with 126 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06f_emissivea that the game draws from far away.

Model
ch1_06f_emissivea_lod
Hash
2634299090 (0x9D0436D2)
What it is
low-detail (LOD) model
Size (m)
31.1 × 21.2 × 6.26
Size class
huge
LOD distance (m)
400
Vertices
230
Triangles
126
Textures
1
Texture dictionary
0xac3a8f2d
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06f_emi_slod_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06f_emissivea_lod is placed 2 times on the map, most of all in Richman. One of its places: -1858.01, 201.84, 86.66.

The map files (IPLs) that place it include ch1_06f and hei_ch1_06f.

Also placed by ch1_06f

local obj = CreateObject(`ch1_06f_emissivea_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…