ch1_09_land_01

ch1_09_land_01 is a terrain piece of the GTA V map in Lago Zancudo, from the base game. It measures 333 × 392 × 160 m and is drawn with 28,711 triangles and 103 textures, up to 300 m away. From far away the game draws ch1_09_land_01_lod in its place.
- Model
- ch1_09_land_01
- Hash
- 3185271062 (0xBDDB6116)
- What it is
- terrain piece
- Size (m)
- 333 × 392 × 160
- Size class
- huge
- LOD distance (m)
- 300
- Vertices
- 17,781
- Triangles
- 28,711
- Textures
- 103
- Texture dictionary
- ch1_09_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_land_01.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_land_01 is placed 1 time on the map, in Lago Zancudo. It stands at: -2724.21, 2076.58, 93.61.
The map files (IPLs) that place it include ch1_09_long_2.
Also placed by ch1_09_long_2
- prop_rock_1_a
- prop_rock_1_b
- prop_rock_1_c
- prop_rock_1_d
- ch1_09_arc007
- ch1_09_arc007_emi
- ch1_09_arc007_emi_2
- ch1_09_arc_fizz
- ch1_09_arc_hedges_dec
- ch1_09_bbd_10
- ch1_09_bbd_12
- ch1_09_bbd_13
Models like ch1_09_land_01
local obj = CreateObject(`ch1_09_land_01`, coords.x, coords.y, coords.z, false, false, false)