GTA Explorer

ch1_06e_slod1

ch1_06e_slod1, a super-low-detail (SLOD) model of the GTA V map in Richman

ch1_06e_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richman, from the base game. It measures 390 × 208 × 61.5 m and is drawn with 10,658 triangles and 4 textures, up to 900 m away.

Model
ch1_06e_slod1
Hash
3749497595 (0xDF7CCAFB)
What it is
super-low-detail (SLOD) model
Size (m)
390 × 208 × 61.5
Size class
huge
LOD distance (m)
900
Vertices
15,793
Triangles
10,658
Textures
4
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06e_slod1 is placed 1 time on the map, in Richman. It stands at: -1779.79, 440.46, 110.40.

The map files (IPLs) that place it include ch1_06e.

Also placed by ch1_06e

Models like ch1_06e_slod1

local obj = CreateObject(`ch1_06e_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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