ch1_06e_terrain_1

ch1_06e_terrain_1 is a terrain piece of the GTA V map in Richman, from the base game. It measures 174 × 180 × 45.8 m and is drawn with 6,980 triangles and 49 textures, up to 190 m away. From far away the game draws ch1_06e_terrain_1_lod in its place.
- Model
- ch1_06e_terrain_1
- Hash
- 1283691775 (0x4C8394FF)
- What it is
- terrain piece
- Size (m)
- 174 × 180 × 45.8
- Size class
- huge
- LOD distance (m)
- 190
- Vertices
- 5,735
- Triangles
- 6,980
- Textures
- 49
- Texture dictionary
- ch1_06e_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06e.rpf\ch1_06e_terrain_1.ydr
- Definition file
- cityhills_01_metadata_007_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06e_terrain_1 is placed 2 times on the map, most of all in Richman. One of its places: -1887.60, 426.21, 110.49.
The map files (IPLs) that place it include ch1_06e_long_0 and hei_ch1_06e_long_0.
Also placed by ch1_06e_long_0
- prop_bush_lrg_01d
- prop_barier_conc_02b
- prop_rock_1_c
- ch1_06e_house_3b
- ch1_06e_pool_1
- ch1_06e_terrain_1b
- ch1_06e_terrain_2
- prop_parasol_05
Models like ch1_06e_terrain_1
local obj = CreateObject(`ch1_06e_terrain_1`, coords.x, coords.y, coords.z, false, false, false)