ch1_06f_hs01dtls

ch1_06f_hs01dtls is a piece of the GTA V map in Richman, from the base game. It measures 87.8 × 84.4 × 14.4 m and is drawn with 13,808 triangles and 18 textures, up to 81 m away.
- Model
- ch1_06f_hs01dtls
- Hash
- 141383340 (0x086D56AC)
- What it is
- piece
- Size (m)
- 87.8 × 84.4 × 14.4
- Size class
- huge
- LOD distance (m)
- 81
- Vertices
- 15,853
- Triangles
- 13,808
- Textures
- 18
- Texture dictionary
- ch1_06f_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_hs01dtls.ydr
- Definition file
- cityhills_01_metadata_002_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_hs01dtls is placed 2 times on the map, most of all in Richman. One of its places: -1870.46, 209.22, 86.76.
The map files (IPLs) that place it include ch1_06f_strm_0 and hei_ch1_06f_strm_0.
Also placed by ch1_06f_strm_0
- prop_lrggate_01_pst
- prop_lrggate_03a
- ch1_06f_emissivea
- ch1_06f_emissiveb
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
- ch1_06f_fence_m06
- ch1_06f_fence_m08
- ch1_06f_fence_mm01
- ch1_06f_fence_mm02
- ch1_06f_fence_mm03
Models like ch1_06f_hs01dtls
- ch1_06f_emi_slod
- ch1_06f_emissivea
- ch1_06f_emissiveb
- ch1_06f_emissivec
- ch1_06f_emissivee
- ch1_06f_emissivef
- ch1_06f_emissiveg
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
local obj = CreateObject(`ch1_06f_hs01dtls`, coords.x, coords.y, coords.z, false, false, false)