ch1_06f_emi_slod

ch1_06f_emi_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from the base game. It measures 256 × 199 × 12.7 m and is drawn with 150 triangles and 1 texture, up to 2,000 m away.
- Model
- ch1_06f_emi_slod
- Hash
- 575311923 (0x224A9033)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 256 × 199 × 12.7
- Size class
- huge
- LOD distance (m)
- 2000
- Vertices
- 284
- Triangles
- 150
- Textures
- 1
- Texture dictionary
- ch1_06f_night_slod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_emi_slod.ydr
- Definition file
- cityhills_01_metadata_019.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_emi_slod is placed 2 times on the map, most of all in Richman. One of its places: -1764.57, 304.24, 82.57.
The map files (IPLs) that place it include ch1_06f and hei_ch1_06f.
Also placed by ch1_06f
- 0x3cc6d2e9
- 0x3ebe77cd
- 0x56c0ec79
- 0x6beba859
- 0xb776a2f3
- 0xc1e84f54
- 0xd68a099c
- 0xdbbc66a3
- ch1_06f_props_combo04_14_lod
- ch1_06f_props_combo04_15_lod
- ch1_06f_props_combo04_17_lod
- ch1_06f_props_combo04_18_lod
local obj = CreateObject(`ch1_06f_emi_slod`, coords.x, coords.y, coords.z, false, false, false)