ch1_02_blends_00100

ch1_02_blends_00100 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 12.0 × 7.70 × 0.50 m and is drawn with 30 triangles and 3 textures, up to 50 m away.
- Model
- ch1_02_blends_00100
- Hash
- 3039074118 (0xB5249746)
- What it is
- piece
- Size (m)
- 12.0 × 7.70 × 0.50
- Size class
- large
- LOD distance (m)
- 50
- Vertices
- 26
- Triangles
- 30
- Textures
- 3
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_blends_00100.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_blends_00100 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3081.81, 741.48, 20.19.
The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.
Also placed by ch1_02_strm_2
- prop_pot_plant_01a
- prop_roofvent_05b
- prop_roofvent_12a
- prop_beer_bar
- prop_paints_can03
- prop_patio_lounger_2
- prop_garden_chimes_01
- prop_oilcan_01a
- prop_paints_can01
- prop_satdish_s_01
- prop_satdish_s_02
- prop_boxpile_08a
Models like ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_beach_01
- ch1_02_beach_02
- ch1_02_ch1_road01
- ch1_02_coastrok_01
- ch1_02_coastrok_02
- ch1_02_coastrok_03
- ch1_02_coastrok_03a
- ch1_02_coastrok_04
- ch1_02_coastrok_05
- ch1_02_coastrok_06
local obj = CreateObject(`ch1_02_blends_00100`, coords.x, coords.y, coords.z, false, false, false)