GTA Explorer

ch1_02_coastrok_03a

ch1_02_coastrok_03a, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_03a is a piece of the GTA V map in Banham Canyon, from the base game. It measures 39.3 × 28.2 × 5.83 m and is drawn with 7,047 triangles and 4 textures, up to 67 m away. From far away the game draws ch1_02_coastrok_03a_lod in its place.

Model
ch1_02_coastrok_03a
Hash
3559218312 (0xD4255C88)
What it is
piece
Size (m)
39.3 × 28.2 × 5.83
Size class
huge
LOD distance (m)
67
Vertices
4,914
Triangles
7,047
Textures
4
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_03a.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_03a is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3125.20, 288.42, 2.49.

The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.

Also placed by ch1_02_strm_0

Models like ch1_02_coastrok_03a

local obj = CreateObject(`ch1_02_coastrok_03a`, coords.x, coords.y, coords.z, false, false, false)

 

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