GTA Explorer

ch1_02_coastrok_03

ch1_02_coastrok_03, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_03 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 36.1 × 39.0 × 6.05 m and is drawn with 6,272 triangles and 4 textures, up to 70 m away. From far away the game draws ch1_02_coastrok_03_lod in its place.

Model
ch1_02_coastrok_03
Hash
4218649064 (0xFB7379E8)
What it is
piece
Size (m)
36.1 × 39.0 × 6.05
Size class
huge
LOD distance (m)
70
Vertices
4,468
Triangles
6,272
Textures
4
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_03.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_03 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3118.57, 321.64, 3.05.

The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.

Also placed by ch1_02_strm_0

Models like ch1_02_coastrok_03

local obj = CreateObject(`ch1_02_coastrok_03`, coords.x, coords.y, coords.z, false, false, false)

 

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