ch1_02_coastrok_03

ch1_02_coastrok_03 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 36.1 × 39.0 × 6.05 m and is drawn with 6,272 triangles and 4 textures, up to 70 m away. From far away the game draws ch1_02_coastrok_03_lod in its place.
- Model
- ch1_02_coastrok_03
- Hash
- 4218649064 (0xFB7379E8)
- What it is
- piece
- Size (m)
- 36.1 × 39.0 × 6.05
- Size class
- huge
- LOD distance (m)
- 70
- Vertices
- 4,468
- Triangles
- 6,272
- Textures
- 4
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_03.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_coastrok_03 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3118.57, 321.64, 3.05.
The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.
Also placed by ch1_02_strm_0
- prop_rub_tyre_02
- prop_oldlight_01c
- prop_patio_lounger_2
- prop_pot_plant_01e
- prop_table_03b_chr
- prop_aircon_s_02b
- prop_pot_plant_01a
- prop_pot_plant_01c
- prop_satdish_s_01
- prop_table_03b
- prop_bbq_4
- prop_parasol_04b
Models like ch1_02_coastrok_03
- ch1_02_coastrok_01
- ch1_02_coastrok_02
- ch1_02_coastrok_03a
- ch1_02_coastrok_04
- ch1_02_coastrok_05
- ch1_02_coastrok_06
- ch1_02_coastrok_07
local obj = CreateObject(`ch1_02_coastrok_03`, coords.x, coords.y, coords.z, false, false, false)