GTA Explorer

ch1_02_coastrok_02

ch1_02_coastrok_02, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_02 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 16.3 × 26.5 × 4.58 m and is drawn with 4,694 triangles and 4 textures, up to 51 m away. From far away the game draws ch1_02_coastrok_02_lod in its place.

Model
ch1_02_coastrok_02
Hash
3024645011 (0xB4486B93)
What it is
piece
Size (m)
16.3 × 26.5 × 4.58
Size class
huge
LOD distance (m)
51
Vertices
3,199
Triangles
4,694
Textures
4
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_02.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_02 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3119.54, 238.24, 5.85.

The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.

Also placed by ch1_02_strm_0

Models like ch1_02_coastrok_02

local obj = CreateObject(`ch1_02_coastrok_02`, coords.x, coords.y, coords.z, false, false, false)

 

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