ch_chint07_corridor_3_ligprox

ch_chint07_corridor_3_ligprox is a piece of the GTA V map, from The Diamond Casino Heist. It measures 21.9 × 23.3 × 3.59 m and is drawn with 9 triangles and 1 texture, up to 100 m away.
- Model
- ch_chint07_corridor_3_ligprox
- Hash
- 4119380029 (0xF588C03D)
- What it is
- piece
- Size (m)
- 21.9 × 23.3 × 3.59
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 13
- Triangles
- 9
- Textures
- 1
- Texture dictionary
- ch_chint07_dlc_casino_hotel
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_07_ch.rpf\ch_chint07_corridor_3_ligprox.ydr
- Definition file
- ch_dlc_int_07_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint07_corridor_3_ligprox: scripts spawn it, or an interior’s entity set does.
Models like ch_chint07_corridor_3_ligprox
- ch_chint07_corridor_3_detail
- ch_chint07_casino_staff_door_007
- ch_chint07_casino_staff_door_008
- ch_chint07_casino_staff_door_009
- ch_chint07_casino_staff_door_03
- ch_chint07_casino_staff_door_04
- ch_chint07_casino_staff_door_05
- ch_chint07_chint_07_ele_panel_01
- ch_chint07_chint08_st_doors
- ch_chint07_condipipes_01
- ch_chint07_corridor_1_detail
- ch_chint07_corridor_1_ligprox
local obj = CreateObject(`ch_chint07_corridor_3_ligprox`, coords.x, coords.y, coords.z, false, false, false)