GTA Explorer

ch_chint02_00_derelict_ceiling

ch_chint02_00_derelict_ceiling, a piece of the GTA V map

ch_chint02_00_derelict_ceiling is a piece of the GTA V map, from The Diamond Casino Heist. It measures 19.4 × 15.1 × 4.54 m and is drawn with 4,640 triangles and 14 textures, up to 100 m away.

Model
ch_chint02_00_derelict_ceiling
Hash
666003652 (0x27B268C4)
What it is
piece
Size (m)
19.4 × 15.1 × 4.54
Size class
large
LOD distance (m)
100
Vertices
5,466
Triangles
4,640
Textures
14
Texture dictionary
ch_chint02_entity_set_arcade_set_derelict_txd
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_00_derelict_ceiling.ydr
Definition file
ch_dlc_int_02_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint02_00_derelict_ceiling: scripts spawn it, or an interior’s entity set does.

Models like ch_chint02_00_derelict_ceiling

local obj = CreateObject(`ch_chint02_00_derelict_ceiling`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…