GTA Explorer

ch1_01_beachrck_g

ch1_01_beachrck_g, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_beachrck_g is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 77.8 × 40.6 × 15.3 m and is drawn with 13,808 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_g_lod in its place.

Model
ch1_01_beachrck_g
Hash
483653410 (0x1CD3F722)
What it is
terrain piece
Size (m)
77.8 × 40.6 × 15.3
Size class
huge
LOD distance (m)
100
Vertices
8,976
Triangles
13,808
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_g.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_g is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2472.42, -260.98, 10.64.

The map files (IPLs) that place it include ch1_01_strm_0 and hei_ch1_01_strm_0.

Also placed by ch1_01_strm_0

Models like ch1_01_beachrck_g

local obj = CreateObject(`ch1_01_beachrck_g`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…