GTA Explorer

ch1_01_beachrck_a

ch1_01_beachrck_a, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_beachrck_a is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 51.4 × 68.8 × 13.3 m and is drawn with 13,861 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_a_lod in its place.

Model
ch1_01_beachrck_a
Hash
3614436423 (0xD76FEC47)
What it is
terrain piece
Size (m)
51.4 × 68.8 × 13.3
Size class
huge
LOD distance (m)
100
Vertices
9,018
Triangles
13,861
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_a.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_a is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2787.68, -9.64, 9.81.

The map files (IPLs) that place it include ch1_01_strm_0 and hei_ch1_01_strm_0.

Also placed by ch1_01_strm_0

Models like ch1_01_beachrck_a

local obj = CreateObject(`ch1_01_beachrck_a`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…