ch1_01_uw_decb_02

ch1_01_uw_decb_02 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 103 × 192 × 1.92 m and is drawn with 109 triangles and 2 textures, up to 299 m away.
- Model
- ch1_01_uw_decb_02
- Hash
- 793004209 (0x2F4448B1)
- What it is
- decal
- Size (m)
- 103 × 192 × 1.92
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 89
- Triangles
- 109
- Textures
- 2
- Texture dictionary
- ch1_01_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_uw_decb_02.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_uw_decb_02 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3097.75, 76.02, -2.11.
The map files (IPLs) that place it include ch1_01_long_4 and hei_ch1_01_long_4.
Also placed by ch1_01_long_4
- prop_rock_1_g
- prop_rock_1_i
- prop_palm_fan_02_b
- ch1_01_barrier01a
- ch1_01_beach012
- ch1_01_decl03
- ch1_01_decl03b
- ch1_01_decl04
- ch1_01_foam_06
- ch1_01_land_01
- ch1_01_land_02
- ch1_01_poolwtr
Models like ch1_01_uw_decb_02
local obj = CreateObject(`ch1_01_uw_decb_02`, coords.x, coords.y, coords.z, false, false, false)