ch1_01_foam_06

ch1_01_foam_06 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 149 × 191 × 6.40 m and is drawn with 620 triangles and 3 textures, up to 280 m away. From far away the game draws ch1_01_foam_06_lod in its place.
- Model
- ch1_01_foam_06
- Hash
- 2088395580 (0x7C7A633C)
- What it is
- piece
- Size (m)
- 149 × 191 × 6.40
- Size class
- huge
- LOD distance (m)
- 280
- Vertices
- 422
- Triangles
- 620
- Textures
- 3
- Texture dictionary
- ch1_01_foam
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_foam_06.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_foam_06 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3067.45, 54.89, 0.49.
The map files (IPLs) that place it include ch1_01_long_4 and hei_ch1_01_long_4.
Also placed by ch1_01_long_4
- prop_rock_1_g
- prop_rock_1_i
- prop_palm_fan_02_b
- ch1_01_barrier01a
- ch1_01_beach012
- ch1_01_decl03
- ch1_01_decl03b
- ch1_01_decl04
- ch1_01_land_01
- ch1_01_land_02
- ch1_01_poolwtr
- ch1_01_uw_decb_02
Models like ch1_01_foam_06
local obj = CreateObject(`ch1_01_foam_06`, coords.x, coords.y, coords.z, false, false, false)