ch_mph3_add_sc1_21_arcade_neon

ch_mph3_add_sc1_21_arcade_neon is an emissive (light) mesh of the GTA V map in Davis, from The Diamond Casino Heist. It measures 4.13 × 2.06 × 2.57 m and is drawn with 1,868 triangles and 1 texture, up to 30 m away.
- Model
- ch_mph3_add_sc1_21_arcade_neon
- Hash
- 920881011 (0x36E38773)
- What it is
- emissive (light) mesh
- Size (m)
- 4.13 × 2.06 × 2.57
- Size class
- medium
- LOD distance (m)
- 30
- Vertices
- 1,286
- Triangles
- 1,868
- Textures
- 1
- Texture dictionary
- ch_mph3_add_sc1_21_arcade
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_sc1_21_arcade_neon.ydr
- Definition file
- ch_mph3_add_metadata_001_strm.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is in GTA V
ch_mph3_add_sc1_21_arcade_neon is placed 1 time on the map, in Davis. It stands at: -117.20, -1772.39, 31.29.
The map files (IPLs) that place it include ch_mph3_add_strm_0.
Also placed by ch_mph3_add_strm_0
- prop_barrier_work06a
- prop_conc_blocks01a
- ch_mph3_add_arcade_em
- ch_mph3_add_bh1_39_arcade
- ch_mph3_add_bh1_39_arcade_em
- ch_mph3_add_cs1_05_arcade
- ch_mph3_add_cs1_05_arcade_em
- ch_mph3_add_cs1_05_arcade_sign
- ch_mph3_add_cs2_01_arcade
- ch_mph3_add_cs2_01_arcade_gate_em
- ch_mph3_add_cs2_01_arcade_neon
- ch_mph3_add_id2_18_arcade
Models like ch_mph3_add_sc1_21_arcade_neon
local obj = CreateObject(`ch_mph3_add_sc1_21_arcade_neon`, coords.x, coords.y, coords.z, false, false, false)