ch1_01_beach009

ch1_01_beach009 is a terrain piece of the GTA V map in Pacific Ocean, from the base game. It measures 192 × 158 × 23.4 m and is drawn with 4,428 triangles and 31 textures, up to 299 m away.
- Model
- ch1_01_beach009
- Hash
- 1490610353 (0x58D8E8B1)
- What it is
- terrain piece
- Size (m)
- 192 × 158 × 23.4
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 2,410
- Triangles
- 4,428
- Textures
- 31
- Texture dictionary
- ch1_01_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beach009.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_beach009 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2534.60, -250.80, 8.89.
The map files (IPLs) that place it include ch1_01_long_3 and hei_ch1_01_long_3.
Also placed by ch1_01_long_3
Models like ch1_01_beach009
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_1a_slod1
- ch1_01_1b_slod1
- ch1_01_bank
- ch1_01_bankdtls
- ch1_01_barrier01
- ch1_01_barrier01a
- ch1_01_barrier01b
- ch1_01_basewalls00
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
local obj = CreateObject(`ch1_01_beach009`, coords.x, coords.y, coords.z, false, false, false)