ch_mph3_add_sc1_21_arcade_ne_lod

ch_mph3_add_sc1_21_arcade_ne_lod is a low-detail (LOD) model of the GTA V map in Davis, from The Diamond Casino Heist. It measures 4.19 × 2.11 × 2.61 m and is drawn with 4 triangles and 1 texture, up to 300 m away.
- Model
- ch_mph3_add_sc1_21_arcade_ne_lod
- Hash
- 422828167 (0x1933D887)
- What it is
- low-detail (LOD) model
- Size (m)
- 4.19 × 2.11 × 2.61
- Size class
- medium
- LOD distance (m)
- 300
- Vertices
- 8
- Triangles
- 4
- Textures
- 1
- Texture dictionary
- ch_mph3_add_sc1_21_arcade_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\_cityw\additions_01\mph3_add.rpf\ch_mph3_add_sc1_21_arcade_ne_lod.ydr
- Definition file
- ch_mph3_add_metadata_001.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is in GTA V
ch_mph3_add_sc1_21_arcade_ne_lod is placed 1 time on the map, in Davis. It stands at: -117.20, -1771.71, 31.26.
The map files (IPLs) that place it include ch_mph3_add.
Also placed by ch_mph3_add
- ch_mph3_add_cs1_05_arcade_s_lod
- ch_mph3_add_cs2_01_arcade_em_lod
- ch_mph3_add_cs2_01_arcade_ne_lod
- ch_mph3_add_sc1_21_arcade_l_lod
Models like ch_mph3_add_sc1_21_arcade_ne_lod
local obj = CreateObject(`ch_mph3_add_sc1_21_arcade_ne_lod`, coords.x, coords.y, coords.z, false, false, false)