ch_chint09_vault_door_wall

ch_chint09_vault_door_wall is a fence or wall of the GTA V map, from The Diamond Casino Heist. It measures 8.37 × 17.2 × 4.99 m and is drawn with 898 triangles and 13 textures, up to 100 m away.
- Model
- ch_chint09_vault_door_wall
- Hash
- 1557222189 (0x5CD1532D)
- What it is
- fence or wall
- Size (m)
- 8.37 × 17.2 × 4.99
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 1,002
- Triangles
- 898
- Textures
- 13
- Texture dictionary
- ch_chint09_dlc_vault
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_09_ch.rpf\ch_chint09_vault_door_wall.ydr
- Definition file
- ch_dlc_int_09_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint09_vault_door_wall: scripts spawn it, or an interior’s entity set does.
Models like ch_chint09_vault_door_wall
- ch_chint09_air_window
- ch_chint09_air_window2
- ch_chint09_arches_glue
- ch_chint09_banky_bank
- ch_chint09_big_door_area
- ch_chint09_chint06_lobby_tables
- ch_chint09_chint06_sec_elev001
- ch_chint09_closed
- ch_chint09_cor_shell
- ch_chint09_desk_things
- ch_chint09_deskybits
- ch_chint09_diamond_sign
local obj = CreateObject(`ch_chint09_vault_door_wall`, coords.x, coords.y, coords.z, false, false, false)