casting_backdrop01

casting_backdrop01 is a piece of the GTA V map, from title update 3. It measures 62.9 × 78.4 × 16.8 m and is drawn with 13,852 triangles and 33 textures, up to 100 m away.
- Model
- casting_backdrop01
- Hash
- 2018337500 (0x784D62DC)
- What it is
- piece
- Size (m)
- 62.9 × 78.4 × 16.8
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 19,183
- Triangles
- 13,852
- Textures
- 33
- Texture dictionary
- dlc_casting
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\interiors\dlc_replayeditor_casting.rpf\casting_backdrop01.ydr
- Definition file
- dlc_replayeditor_casting.ytyp
- Comes from
- title update 3 (patchday3ng)
- Pack
- patchday3ng
Where it is
No map file places casting_backdrop01: scripts spawn it, or an interior’s entity set does.
Models like casting_backdrop01
- casting_backdrop02
- casting_backdrop03
- casting_backdrop04
- cloth
- int_replay_00
- int_replay_004
- int_replay_01
- int_replay_02
- int_replay_03
- trailer_casting
- trailer_casting_dets
- trailer_casting_door
local obj = CreateObject(`casting_backdrop01`, coords.x, coords.y, coords.z, false, false, false)