weapons@pistol@stun_gun
- Dictionary
- weapons@pistol@stun_gun
- Clips
- fire_high, fire_low, fire_med, w_fire
- Pack
- patchday2ng
RequestAnimDict('weapons@pistol@stun_gun')
while not HasAnimDictLoaded('weapons@pistol@stun_gun') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@pistol@stun_gun', 'fire_high', 8.0, -8.0, -1, 1, 0.0, false, false, false)