weapons@pistol@pistol_50_stealth
- Dictionary
- weapons@pistol@pistol_50_stealth
- Clips
- aim_med_loop, fire_med, grip_med, settle_med
- Pack
- basegame
RequestAnimDict('weapons@pistol@pistol_50_stealth')
while not HasAnimDictLoaded('weapons@pistol@pistol_50_stealth') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@pistol@pistol_50_stealth', 'aim_med_loop', 8.0, -8.0, -1, 1, 0.0, false, false, false)