GTA Explorer

ch1_04b_dcl_02_lod

ch1_04b_dcl_02_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_04b_dcl_02_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 216 × 214 × 27.7 m and is drawn with 4,641 triangles and 9 textures, up to 600 m away. It is the lower-detail copy of ch1_04b_dcl_02 that the game draws from far away.

Model
ch1_04b_dcl_02_lod
Hash
3268895052 (0xC2D7614C)
What it is
low-detail (LOD) model
Size (m)
216 × 214 × 27.7
Size class
huge
LOD distance (m)
600
Vertices
3,544
Triangles
4,641
Textures
9
Texture dictionary
ch1_04b_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_slod_03_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_dcl_02_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1534.76, 2509.62, 10.13.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_dcl_02_lod

local obj = CreateObject(`ch1_04b_dcl_02_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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