GTA Explorer

ch1_04b_decalbuild006

ch1_04b_decalbuild006, a piece of the GTA V map in Zancudo River

ch1_04b_decalbuild006 is a piece of the GTA V map in Zancudo River, from the base game. It measures 29.9 × 20.3 × 6.74 m and is drawn with 1,301 triangles and 13 textures, up to 100 m away.

Model
ch1_04b_decalbuild006
Hash
2387046686 (0x8E47711E)
What it is
piece
Size (m)
29.9 × 20.3 × 6.74
Size class
huge
LOD distance (m)
100
Vertices
1,290
Triangles
1,301
Textures
13
Texture dictionary
ch1_04b_decal
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_decalbuild006.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_decalbuild006 is placed 2 times on the map, most of all in Zancudo River. One of its places: -1126.75, 2686.27, 20.47.

The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.

Also placed by ch1_04b_strm_1

Models like ch1_04b_decalbuild006

local obj = CreateObject(`ch1_04b_decalbuild006`, coords.x, coords.y, coords.z, false, false, false)

 

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