GTA Explorer

ch1_04b_culvert01

ch1_04b_culvert01, a piece of the GTA V map in Lago Zancudo

ch1_04b_culvert01 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 94.3 × 150 × 32.7 m and is drawn with 4,339 triangles and 13 textures, up to 299 m away. From far away the game draws ch1_04b_culvert01_lod and ch1_04b_culvert01_slod1 in its place.

Model
ch1_04b_culvert01
Hash
3046791793 (0xB59A5A71)
What it is
piece
Size (m)
94.3 × 150 × 32.7
Size class
huge
LOD distance (m)
299
Vertices
4,117
Triangles
4,339
Textures
13
Texture dictionary
ch1_04b_culvert
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_culvert01.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_culvert01 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1587.05, 2346.76, 36.20.

The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.

Also placed by ch1_04b_long_0

Models like ch1_04b_culvert01

local obj = CreateObject(`ch1_04b_culvert01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…